Theory

  • A Tutorial on Computer Audio – Part 3

    A Tutorial on Computer Audio – Part 3

    Welcome to part 3 of this tutorial. In this part, we will learn about representing signals in the frequency domain with Fourier analysis. If you missed part 2, check it out here. This part of the tutorial will likely be the last. I may also return to discussing related content in other series’ for example, Read more

  • A Tutorial on Computer Audio – Part 2

    A Tutorial on Computer Audio – Part 2

    In the first part of this tutorial, I covered the basics of audio conceptually. You can find this here. In this part of the guide, I will shift our focus to the key part of this tutorial, computer audio. I begin with an introduction of sampling and representing sound, before exploring some operations and analysis Read more

  • A Tutorial on Computer Audio – Part 1

    A Tutorial on Computer Audio – Part 1

    Computer Audio is something I admittedly take for granted. Whether I am watching YouTube videos, listening to Spotify or playing video games, audio remains a central part of my computer experience. While writing this tutorial, I hope to gain more understanding into how audio files are stored, loaded and played. As I begin writing this Read more